Museum of Magicks – Owlkin Cowl

Museum of Magicks – Owlkin Cowl

A collection carefully curated by infamous adventurers that include everything from battered trinkets to divine instruments of the gods.
by Mack Eaton    Twitter

A hood of brown and silver petals that sparkle in the moonlight, this cowl has proven to be both functional and stylish. The wearer of this cowl possesses the ability to spin their head around 360 degrees, much like an owl. Benefits include being able to entertain people at small parties, checking who is tapping on your shoulder, and making sure no one is sneaking up on you.


The person wearing this cowl can move backwards at a normal pace without worries of tripping, cannot be flanked in combat, and can make sight based perception checks in any direction without having to turn their body around. When the cowl is removed their neck returns to its normal functionality as if they had never put the cowl on.

“The magician performed many of his usual tricks on stage, but the trick that garnered the most applause was when his sidekick hit him so hard his head spun right around. To this day I still cannot figure out what magic he used to perform such a maneuver.”

– A Review of a performance by the great magician J.S. Robb

Museum of Magicks – Duelist’s Gloves

Museum of Magicks – Duelist’s Gloves

A collection carefully curated by infamous adventurers that include everything from battered trinkets to divine instruments of the gods.
by Mack Eaton    Twitter

This old worn white leather glove that has been around for at least a century and represents the sacred ceremony of duels. The Duelist’s Glove has been passed down from great combatants to their successors, becoming property of the next person to defeat them in a duel. Although the glove has been passed down mostly through combat a select few have earned the glove through a battle of wits or other contests.

The Duelist’s Glove can have only one true owner at a time and will keep itself in the possession of the owner while they are alive through magical means by appearing among their belongings if it is ever lost or stolen. To become the owner of the Duelist’s Glove one must win it by victory through a duel. To use the Duelist’s Glove one must issue a challenge to a single opponent and throw it to the ground, the opponent must make a DC15 Will Save or be compelled to partake in the duel, although they may compete by their own volition. The glove remains on the ground until the duel is complete where it may be retrieved by the party who won the duel.

Both individuals in the duel gain advantage on any actions taken against one another that fit within the rules of the duel (ie. combat duel: all attacks have advantage, duel of jokes: all perform actions have advantage). Whoever wins the duel is the rightful owner of the glove and may pick it up or may find it among their possessions should it be left behind.

Museum of Magicks Instant Door Knob

A collection carefully curated by infamous adventurers that include everything from battered trinkets to divine instruments of the gods.
by Mack Eaton    Twitter

Originating from the City of Doors used as a thief’s tool for breaking into buildings without a trace, this seemingly ordinary device resembles a door knob with a corkscrew on the back.

Once per day the instant door knob can be used by screwing it into a surface, producing a magically crafted into said surface. The door knob cannot produce a door larger than the surface it has been screwed into. The door swings towards the side that the knob is on, there is no knob or handle produced on the other side. Once the knob is removed the door is gone, if the door was left open when the knob is removed the material stays in place.

The size of the door created is decided by the user when the knob is put in place, but may be no larger than 12 feet tall and no greater than 5 feet wide. The door and surface is structurally sound while the knob is in place, once removed the structure is no longer magically supported.

Please refer to the D&D manual for Object Armor Class as a reference for how hard it is to screw this magical door knob into different materials.

Museum of Magicks – Brawler’s Ring

A collection carefully curated by infamous adventurers that include everything from battered trinkets to divine instruments of the gods.
by Mack Eaton    Twitter

Brawler’s Ring

A ring forged out of darkened steel with a red stripe inlaid through the center, the Brawler’s Ring is a symbol of strength and honor. Originally passed down from one champion fighter to the next in slave fighting pits, this ring has a sentimental and magical value. Though the slave pits are now closed, many still recognize and respect whoever wears this ring as a strong and righteous person.

The Brawler’s Ring allows the wearer to make unarmed strikes with any/all hands dealing regular Unarmed Damage +1, the player may still declare whether the final blow is to knock them unconscious or kill them.

Cursed Brawler’s Ring

A ring forged out of darkened steel with a red stripe inlaid through the center, the Cursed Brawler’s Ring forces all of the wearer’s unarmed strikes to deal regular Unarmed Damage +1, and forces any final blow dealt by a punch to kill the opponent. Once placed upon a finger the ring grows tight and cannot be removed unless the curse is lifted or the finger itself is removed.

Museum of Magicks – Conch of Translation

Museum of Magicks – Conch of Translation

A collection carefully curated by infamous adventurers that include everything from battered trinkets to divine instruments of the gods.
by Mack Eaton    Twitter

A beautiful pristine conch shell that possesses the magical ability to translate forms of speech spoken by underwater creatures (Aquan and other underwater languages to DM discretion). To use the conch one must hold it to their ear while both the conch and their head are submerged underwater. The conch translates words to their literal meaning which means more complicated thoughts may get lost in translation.The listener may be able to understand the words they hear but they cannot speak or write in the language they heard.

 

Museum of Magicks – Traveler’s Compass

Museum of Magicks – Traveler’s Compass

A collection carefully curated by infamous adventurers that include everything from battered trinkets to divine instruments of the gods.
by Mack Eaton    Twitter

Also known as Fate’s Compass, this object takes on the appearance of a broken compass that never points North, with a mysterious history and unknown origin. The compass is typically acquired through theft or passed along in the belongings of someone who’s disappeared or passed away.

The compass has the ability to transport a single being or multiple people through time and space, or across planes. Wherever they are destined to be the compass will ensure they are there.

The compass activates when it needs to, be it a person meets a requirement to be taken to another point in time or an event occurs that requires their presence to fulfill their purpose. The compass does not guarantee a two way passage, but may bring it’s wielder back provided that is their fate.

 

Museum of Magicks – Lost Amulet of Corellon

Museum of Magicks – Lost Amulet of Corellon

A collection carefully curated by infamous adventurers that include everything from battered trinkets to divine instruments of the gods.
by Mack Eaton    Twitter

Fragments of an ancient holy symbol used in religious ceremony to Corellon, the Creator of the Elves. By saying a prayer into the amulet it is said that the blessing of Corellon is bestowed upon the wielder if they are considered a good person in the eyes of the god, granting them protection and power. The sacred amulet is highly sought after by Elven priests as a relic of their church’s history and they will try their best to acquire the item on the church’s behalf.

Blessing of Corellon – The wielder must be of Neutral or Good alignment. A divine energy fills the air around you, and providing you a warm sense of confidence. This energy distorts magical spells and effects, providing advantage on saving throws against spells and other magical effects. The guiding hand of Corellon can be felt with every swing of your weapon, all of your weapon attacks deals an extra 1d6 radiant damage on a hit.

Firetongue

firebrand

Firetongue

This fiery alcoholic drink is brewed with real dragon fire, infusing it with a little bit of red dragon magic. A top shelf bottle in any tavern, the Firetongue brand is popular among the upper crust who wishes to see how many cups they can drink before smoke billows out of their ears!

Chaos Helm

chaoshelmChaos Helm

Plumed with couatl plumage and adorned with devil horns, the chaos helm is a sought after relic for the most savage of warriors. Only a handful of chaos helms were ever forged in the demon pits, and their locations are now mysteries. Donning the helm grants the wearer +2 to AC as long as the wearer isn’t wearing any other armor or shields, and grants the wearer advantage against enchantment spells.

Loot Chest: Tuggy Nugget Doll

003toy

Tuggy Nugget Doll

Based on the popular children’s story character, Tuggy Nugget, this doll is a sought-after collector’s item in the fantasy world. Lords and other nobles will shell out hundreds of gold pieces for an intact doll of everyone’s favorite pessimistic toad. It’s not uncommon to find one of these dolls in a chest full of gemstones and other riches. Be sure to keep it from getting damaged! It will only decrease the collector’s value…

Read more from the Loot Chest!

Read more RPG Content!

Loot Chest: Spirit Shard

005shard

Spirit Shard

Scattered in clumps throughout the plane of Limbo, the spirit shards can trap the souls of creatures on the Material Plane and unleash them as energy into Limbo. The larger the creature, the larger the spirit shard needed to trap it. Creatures as Limbo energy can be used to navigate the chaotic fields, almost like a vehicles. Gigantic spirit shards that can trap a dragon’s soul are priceless, though minor shards that can only capture creatures as large as mice are near worthless.

Read more from the Loot Chest!

Read more RPG Content!

Marble Butt Horn

lootbutt1

The glorious butt horn is a bastion of courage. Forged from the holy quarries, a marble butt horn allows any peasant or noble to amplify their bowels to reign across the battlefield. Sieges have shattered against fortifications armed with the marble butt horn, flushed into the sewers of failure!