Inconceivable! A Princess Bride Tabletop RPG

Inconceivable! A Princess Bride Tabletop RPG

By Jacky Leung     Twitter

Ask anyone growing up in the early to mid-1990s and mention the Princess Bride movie to them; you will instantly be greeted with a smile and fond memories of nostalgia. The 1987 romantic comedy fantasy adventure film, an adaptation of William Goldman’s 1973 novel of the same name, has expanded into the tabletop roleplaying world. The Princess Bride RPG is a cooperative storytelling game within the Princess Bride universe. The game mechanics utilize the Fudge engine, a rules-light RPG system using descriptions, along with the iconic Fudge die, to handle actions and combat resolutions, making it fast-paced and easy to play.

Most of the primary source material is inspired by the movie and less from the book. Players can create their characters, or alternatively, there are stats for all of the main characters from the original film players can use, which provide some additional unique adventures after the events of the movie. Some mechanics pay homage to the original movie and brings some other nuances to the game, such as Grandpa Wait! For viewers who recall the movie, the grandson (played by Fred Savage) would occasionally interrupt this grandfather (played by Peter Falk) whenever a dangerous moment would arise, and the hero’s fate was doomed. You can consider it akin to a second chance mechanic wherein effects are lessened but not rebuked.

Backers can sample the tabletop experience with a downloadable PDF with quick start rules along with five pre-generated characters. The sample rules also include a short adventure to give players a taste of playing the Princess Bride universe. Players familiar with Fate RPG will notice recognizable elements from the Princess Bride RPG and feel at home with playing this game. There are some subtle differences, especially regarding skills and handling of health, but the Fudge RPG does not factor in heroic aspects and instead relies on descriptive modifiers and professions to denote character elements. Additional game elements as such as gifts serve as boons or bonuses with inconveniences to help as character flaws. Game designer and author of the Princess Bride RPG, Steffen O’Sullivan, also designed the Fudge RPG system and also best known for his work on GURPS: Bunnies and Burrows, and GURPS: Swashbuckler.

Backers can pledge $25 USD for a digital PDF copy of the core rulebook. An upgraded pledge of $50 USD provides a physical copy of the core rulebook along with a folded map of the continent of Florin. For more swag, backers can pledge $85 to get a beautiful faux leather cover of the core rulebook along with eight-Fudge dice and the map of Florin. Backers of the Inconceivable Edition receive all of the benefits from the $85 pledge plus a cherrywood box to hold the book and a set of Grandpa Wait! Tokens. The project has been fully funded and currently is in the process of unlocking additional stretch goals.


Kickstarter link:

Princess Bride RPG Quick Start link:

More on Fudge RPG:



I'm a blogger, writer, RPG designer, and longtime Dungeon Master living in eternally sunny Florida in the United States. Storytelling is one of the many core aspects of our human condition, along with food and music, I want everyone to share their stories. Always hungry to learn more, eat more, and discover more. You can check out my blog:

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