Journey in Middle Earth: Episode 1 Recap

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  • Episode 1

It is the year 2946 of the Third Age, and the lands east of the Misty Mountains are a stir. From the cloud-shrouded peaks above the High Pass to the spider-infested gloom of the forest of Mirkwood, paths long-deserted are trodden once again. King Bard sees his new kingdom surrounded by good fertile land to be settled, but the Desolation of the Dragon left terrible scars on the world, and all the old maps were burnt. He needs heroes to go out and map the borders of his new kingdom.

And so, Free Peoples of the North, gather up your courage and bring it to me. I have plans for the North such as you will scarce believe, but I need your strength to turn plan to deed. In return for playing your part in our rebirth, I will pay well in gold, land and the satisfaction of knowing you lead your people from the shadows into a brighter future.

The Fellowship formed in the City of Dale and learned that their task was to find the lost town of Redvale somewhere within the Mirkwood Mountains. King Bard told them that one of his advisers, Rycroft, had been banished recently after she was implicated in the murder of a Dwarf Ambassador. The Fellowship¬†began to look into the matter, suspecting Morgan, King Bard’s other adviser. They were under pressure to see to their main task however, and so after provisioning and spending the night at Rowlie Rushlight’s shop, his bumbling assistant Gerald sent them on their way. The journey into the heart of Mirkwood begins…

 

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