Museum of Magicks – Forgery Box
A collection carefully curated by infamous adventurers that include everything from battered trinkets to divine instruments of the gods.
by Mack Eaton Twitter
Of all the arts, the two that find themselves intertwined most often are magic and deception. One of the rarer but more effective marriages between these two arts is the Box of Forgery. The appearance of an everyday darkwood lockbox conceals the arcane tricks within, as any mundane object placed within the box is replicated to the best of the box’s ability once the box is closed and locked. The false copy is hidden in an easy accessible compartment within the box, allowing the user to remove either the original or the fake first.
Once per day this magic device will create a copy of a mundane object when an item is placed within the box and the box is locked. The Box of Forgery is the size of a small chest, but the true dimensions are up to DM’s discretion. When attempting to create a forgery the caster must make an Intelligence Check against the DC of the complexity of the item. When attempting to reproduce a magical item the item produced will be of regular quality and possess none of the magical attributes.
A fail on the Forgery Check does not mean no item is produced, merely the quality of the forgery is sub par. The colors may be different, a key may not work on the proper lock, or a written letter may have the wrong information written upon it.
|Normal Object||10||Clothing, utensils|
|Complex Object||15||Jewelry, goods made with special ingredients|
|Unique Object||20||A key, handwritten letter, goods made with very rare ingredients|