Museum of Magicks – Lycan Gloves
A collection carefully curated by infamous adventurers that include everything from battered trinkets to divine instruments of the gods.
by Mack Eaton Twitter
These leather gloves are lined with wolf’s fur and are extremely comfortable, providing a very welcoming warmth. Should they be worn in moonlight they reveal their true nature for once the moon strikes the gloves the wearer must succeed on a DC15 Wisdom save or the gloves meld with the flesh of their hands, and their arms grow larger, darker and covered in hair, bursting through any clothing that would not be able to contain their hulking mass. Their hands grow large and wretched claws are produced. The claws and arms resemble that of a werewolf, and they only transform back when sunlight touches the flesh. The gloves may only be removed when they are no longer fused with the wearer.
When the wearer’s arms are transformed they are no long able to wield a weapon or shield in either hand. The wearer gains Natural Weapons in the form of a claw attack (1d6 damage) and on a successful melee attack they may use their bonus action to make a claw attack on the same target. They also gain +2 to any Strength related checks. The attacks from the claws do not inflict the Curse of Lycanthropy.
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