PC: Ingwen Lynd

Name: Ingwen Lynd
Player: Nidair
Details: A female 118 year old, high elf shaman

Appearance:
Standing at just under 6 feet, Ingwen uses her long black dress with red swaying motifs and her long black hair woven into a laurel to get her presence known. Her blue eyes are surrounded by a black hue, as if she gently applied charcoal on her skin. On her hip, Ingwen wears a black leather pouch, and usually she wears a thin red circlet with a black gem in the center. She never travels with her long knaerwood staff, which has a hooded lantern mounted on top. A
black candle sits inside looking quite ominous.

Backstory:
Ingwen was born in Calita as the daughter of the peacekeeper and a wild elf woman. While she was allowed to stay for most of her childhood, the relationship of her parents was frowned upon by the community, and both Ingwen and her mother were asked to leave the city. What happened afterwards in unknown until she was found in the care of Traemen Lynd, a librarian in the port town of Pearlside. She was finally able to learn a things or two about arcane magic from him. They ran the library together and married when she turned 92. Many years later, the Traemen decided to import forbidden literature, and Ingwen was very much against it, but in order to save her marriage, Ingwen helped Traemen to get hold of the books. Not much later, her husband was reported killed by half-orc and half-elven infiltrators, and she has not been seen in these lands since that day.
Personality:
Ingwen is a hospitable soul who is not afraid to get her hands dirty. She has a dark sense of humor and a love for literature. However, she is easily frustrated, and is quite the chauvinist. On the flipside, she is a calm person and appreciates everyone as long as they have some kind of talent.

Magic Items:
Circlet of Blasting (helm) – While wearing this circlet, you can use an action to cast the Scorching Ray spell with it. The circlet can’t be used this way again until the next dawn.

Staff of Revealing (weapon) – This staff has a hooded lantern on top that, when lit, sheds bright light in a 30-foot radius and dim light for an additional 30 feet. Invisible creatures and objects are visible as long as they are in the lantern’s bright light.

Wand of Magic Detection (trinket) – This wand has 3 charges. While holding it, you can expend 1 charge as an action to cast the Detect Magic spell. The wand regains 1d3 expended charges daily at dawn.

Wind Fan (trinket) – While holding this fan, you can use an action to cast the Gust of Wind spell. The fan can’t be used this way again until the next dawn.

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